Imuchakk

Imuchakk (イムチャック, Imuchakku) is a country situated in the northern lands. It is part of the Seven Seas Alliance. Imuchakk is currently ruled by Chief Rametoto.

Imuchakk was once a notorious pirate and sea raiders country during ancient times, and strong warrior nation that even the superpower Parthevia Empire tries to avoid conflict with them.

Prior to Seven Seas Alliance, the Imuchakk Tribe was a federation of five clans; each had its own laws and functioned as a country and maintained an autonomy and nonaggression pact with each other. As the hierarchy system of the Imuchakk Tribe, the National Chief is a possible ruler or head of state while coordinating the five chiefs that rule their respective clans, and the Patriarchs are heads of the villages.

History
Since ancient times, Imuchakk were pirates raiding neighboring coasts and conflict with each other to seek strength.

Prior to Seven Seas Alliance; Imuchakk Tribe formed as a federation composed of five autonomous clans to avoid conflict with each other and maintaining peace. Despite their ancient reputation as pirates, the Imuchakk seems friendly towards outsiders, as shown when 14-year old Sinbad visited the Northern Lands (although it is unknown to what other clans think towards outsiders). The nation still maintains a strong sovereign and threat to other countries, even the Parthevia Empire, a superpower of its time and often conflicts with the Reim Empire, maintain to avoid conflict with Imuchakk.

The sixth Dungeon, Valefor, appeared somewhere near Hinahoho's village, several Imuchakk warriors ventures inside to prove their strength but all were perished before Sinbad and Hinahoho went inside to conquer it.

Physical Characteristics
Notable features of the members of the Imuchakk tribe are their gigantic physique and blue-colored hair. It is also said that their skin are similar to that of a whale and that their body hair is capable of creating bubbles, thus reducing friction in the water. The Imuchakk also have eighty percent more protein in their muscles than the average human, making it possible for them to store oxygen in their body and hold their breath for over an hour. Because of these, they are said to be invincible in underwater combat. They are a clan of people that can manipulate Magoi but seems incapable of teaching it.

"Warrior" Title
Imuchakk is a nation of warriors; to become a warrior, one must prove their strength by battles, piracy or adventures. It is the main reason since ancient times, Imuchakk regard as pirates or barbarians to other countries.

Coming-of-Age Ritual
Male children of the Imuchakk tribe are given a childhood name that they will use throughout their childhood. However, upon reaching adult age, they must complete the coming-of-age ceremony and receive an adult name as proof of being a grown man. Until the completion of the ceremony, the tribe member will be considered "nameless". In order to complete the ceremony, one must defeat a type of Southern Creature called a Rampaging Unicorn.

According to Pipirika, by defeating a rampaging unicorn, one shows his proficiency in swimming, assessment of underwater situations and battle skills. Traditionally, Imuchakk only uses a standard harpoon to defeat the monster but may use other means they deem necessary. According to Hinahoho, the objective of the test is not to show off one's strength but to prove that one is a grown man by achieving victory and that victory can be achieved by a combination of strength and wisdom.

Mahrajan Festival
Mahrajan is the Imuchakk Tribe's traditional festival. It is a naming ceremony for the warriors who passed the Coming-of-Age Ritual and to show gratitude for the bounties they returned with.

Horn
The horn they wear around their head is of a type of reindeer. When the people of Imuchakk are born, they are given two. The parents keep them until the man gets married and after marriage, keeps one and gives the other to his partner.