Zepar

Zepar (ゼパル, Zeparu) is one of Sinbad's seven Djinn and was in the 16th Dungeon. He is the Djinn of Spirit and Puppetry, Zepar possesses the sixth type of Magic, Sound Magic.

Appearance
Zepar has the appearance of an imp, with a potbelly, horns sprouting out of his head and bat wings on his back. He appears to always have a mischievous smile on his face.

History
Zepar used to live in Alma Torran and was part of King Solomon's Household.

Zepar, along with the rest of the Djinn, were created by King Solomon from Rukh.

Alma Torran Arc
As Ugo presented Aladdin to Zepar, saying how Amon and Zagan were fighting earlier, Zepar smiles and notes that the two Djinn's never got along with each other.

Abilities
Sound Control
 * Zepar has the ability to control the sixth type of Magic, Sound.

Dungeon Capturer
Zepar's Dungeon Capturer is Serendine.

Household
A member of Zepar's Household is Pisti.

Metal Vessel
Zepar's Metal Vessel is a ring that Sinbad wears on his right middle finger. The ring has a small Seal of Solomon on it, like all other metal vessels.

Djinn Equip
In this form, Sinbad has the appearance of a small imp with dragon wings, hooves, two pairs of horns, a furry tail, and a third eye. His voice also becomes childlike.

In this form, he is able to perform an incredibly loud scream, via Sound Magic, that is able to "command" others into doing something. When used on Kougyoku Ren, he told her mind to sleep. Sinbad has stated that because it is a tasteless move, it affects everyone in the vicinity to some degree. Not only can he do that, but he can also control other people's minds by using a special type of sound wave. He does this by forcing his own rukh into their body. Sinbad had done this with Kougyoku during their fight and to two other unknown people, one of whom Sinbad stated lives in his territory. He says he does this so that he can know everything in the world. This was the reason that he could come out with countermeasures against the Kou empire so quickly.

Trivia

 * His name is probably taken from the book . In the first section of this book, entitled Ars Goetia, several demons are described, Zepar being the sixteenth. As a matter of fact, the dungeon where Zepar resided was the 16th as well.